Contact sheet / official media

The road, in official frames.

A curated gallery from the publisher’s press kit, Steam page and official announcements — stills and motion clips with captions that explain what each frame shows.

31 official plates3 motion clipsPress kit + Steam
A survivor walking toward a cabin beside a snow-covered car.
Arrival01
A tornado forming over a foggy snow-covered road.
Tornado02
A survivor riding in a shopping cart on a snowy road.
Demo03
Inside a camper with a module being placed.
Base04

About this gallery

Captions, not just a contact sheet.

These images come from the official Arctic Drive press kit, Steam store page and developer Steam announcements. They span pre-launch and launch-window builds, so the UI, lighting and balance may not match the Early Access release.

We use them for identification and commentary, with the publisher credited. If you want to reuse an image, check the publisher’s press kit terms rather than treating our gallery as a license.

Publisher press kit

01 / New plates

Dispatches from the final stretch.

Three frames added from the July–November 2026 Steam announcements.

A survivor approaching a cabin. The car and the next shelter are the two anchors of a run.Steam announcement · Jul 2026
The demo launch promo. The shopping cart is a physics object, not a menu prop.
The official roadmap graphic. Six milestones, one caveat: items may change.Read the roadmap

02 / In motion

Three official clips.

Silent loops from developer Steam posts. Reduced-motion settings show a still frame.

A dark tornado funnel forming over a foggy snow-covered road and a cabin.In motion
The tornado reveal. A storm can move the truck, the cargo and the player.Nov 4, 2026
A pickup carrying cargo driving along a wet road between high snowbanks.In motion
A loaded pickup on the road. Cargo changes the way the rig moves and stops.Jul 2026
A brown car with its headlights on, driving on a dark snowy road at night.In motion
Night driving in third person. The headlights show a cone, not a map.Jul 2026

03 / Gallery

Driving, fog, night and the whiteout conditions that turn navigation into a survival problem.

Fog on the road. Visibility is a resource, not a visual effect.

Plate 01 · Press kit / Steam · Tap to enlarge

Night driving with the dashboard lit. The day-night cycle is a confirmed system.

Plate 02 · Press kit / Steam · Tap to enlarge

The convoy shot: a pickup, a trailer and a long white road.

Plate 03 · Press kit / Steam · Tap to enlarge

Trailers can become mobile bases, but they change how the rig drives.

Plate 04 · Press kit / Steam · Tap to enlarge

A pickup in the open. No map marker, no guarantee of shelter.

Plate 05 · Press kit / Steam · Tap to enlarge

A night-time ruin. Points of interest can be shelter, loot or a warning.

Plate 06 · Press kit / Steam · Tap to enlarge

The November 2026 tornado reveal. The funnel is a route-level hazard, not a set piece.

Plate 07 · Steam announcement · Nov 4, 2026 · Tap to enlarge

Open ground with no windbreak. Exposure starts before the temperature meter moves.

Plate 08 · Steam announcement · Jul 2026 · Tap to enlarge

The HUD in the snow. Compass, needs and vehicle state share the same frame.

Plate 09 · Steam announcement · Jul 2026 · Tap to enlarge

Third-person night driving. Headlights show a cone, not a map.

Plate 10 · Steam announcement · Jul 2026 · Tap to enlarge

04 / Gallery

The vehicle is the run. These frames show the inspection panel, the garage and the cost of a crash.

Attaching a part in the garage. The opening loop is assembly before adventure.

Plate 11 · Press kit / Steam · Tap to enlarge

The BUCK 130 WARDEN poster. A confirmed model name visible in the world.

Plate 12 · Press kit / Steam · Tap to enlarge

The engine panel: torque, fuel efficiency, battery, heat and oil.

Plate 13 · Press kit / Steam · Tap to enlarge

The inspection panel is the closest thing to a stat sheet in the game.

Plate 14 · Press kit / Steam · Tap to enlarge

A crash is a bill paid in parts, time and fuel.

Plate 15 · Press kit / Steam · Tap to enlarge

The worst case: fire, debris and a run that just became a walk.

Plate 16 · Press kit / Steam · Tap to enlarge

A loaded pickup on the road. Cargo changes braking, turning and the price of a mistake.

Plate 17 · Steam announcement · Jul 2026 · Tap to enlarge

05 / Gallery

Workbenches, build menus, cooking and the trailer that turns a car trip into a mobile base.

The workbench: categories, tiers, resources and a flare gun preview.

Plate 18 · Press kit / Steam · Tap to enlarge

Vehicle parts on the bench. Recipe costs have changed between builds.

Plate 19 · Press kit / Steam · Tap to enlarge

A cargo box in the build menu. Storage is physical, not a menu slot.

Plate 20 · Press kit / Steam · Tap to enlarge

Cooking on a stove. Food and heat are part of the same survival loop.

Plate 21 · Press kit / Steam · Tap to enlarge

A camper with the light on. The mobile-base fantasy in one frame.

Plate 22 · Press kit / Steam · Tap to enlarge

A plane over the trees. The flare gun calls an emergency air drop.

Plate 23 · Press kit / Steam · Tap to enlarge

A camper module during placement. The base is assembled from physical parts.

Plate 24 · Steam announcement · Aug 2026 · Tap to enlarge

06 / Gallery

The cabin, the Brian note, the garage and the human scale of the road trip.

The Brian note. The scenario is built around a friend who disappeared with the car.

Plate 25 · Press kit / Steam · Tap to enlarge

Martin’s Auto. An observed landmark, not a confirmed shop.

Plate 26 · Press kit / Steam · Tap to enlarge

A cabin interior. Shelter is a survival resource before it is a story location.

Plate 27 · Press kit / Steam · Tap to enlarge

The official key art: the road trip, the fire and the aurora.

Plate 28 · Press kit / Steam · Tap to enlarge

A survivor approaching a cabin. The car and the next shelter are the two anchors of a run.

Plate 29 · Steam announcement · Jul 2026 · Tap to enlarge

The demo launch promo. A shopping cart is a physics object, and the announcement leaned into it.

Plate 30 · Steam announcement · Oct 8, 2026 · Tap to enlarge

Official Arctic Drive screenshots, key art and announcement frames from the publisher press kit, Steam store page and official Steam announcements (July–November 2026). Used for identification and commentary. All game imagery © Pebbles Games, PlayTogether Studio and Bonus Stage Publishing.

Image sources

Checked November 7, 2026

We link to the primary source for each factual claim. Store pages and developer announcements can change after publication; the access date records what we saw.

  1. 01
    Arctic Drive press kit

    Bonus Stage Publishing · Press kit

    Key features, platforms, release date, screenshots and key art.

  2. 02
    Arctic Drive on Steam

    Valve / Bonus Stage Publishing · Official store page

    Release date, features, Early Access statement, system requirements, languages, categories and screenshots.

  3. 03
    What we did in July!

    Pebbles Games / PlayTogether Studio · August 6, 2026 · Developer announcement

    Starting car: Facia Reno 12-4S with a 1978 four-cylinder engine.

  4. 04
    3 weeks before we take Steam by STORM

    Pebbles Games / PlayTogether Studio · November 4, 2026 · Developer announcement

    Tornadoes, nearly 100K wishlists, 100K demo players and a top-50 Next Fest demo placement.

  5. 05
    Arctic Drive demo out now!

    Pebbles Games / PlayTogether Studio · October 8, 2026 · Developer announcement

    Demo content: scenario, multiple biomes, blizzards and shopping carts.

  6. 06
    Update: Camper Crafting!

    Pebbles Games / PlayTogether Studio · August 19, 2026 · Developer announcement

    Trailer mobile base, heaters and electricity, transport boxes, physical blizzards.

Found a source that has changed or an error? Send a correction.

Contact sheet / enlarged